The Shoulder-Launched Multipurpose Assault Weapon (SMAW) is a shoulder-launched rocket weapon, based on the Israeli B-300, with the primary function of being a portable assault weapon (e.g. bunker buster) and a secondary anti-armor rocket launcher. It was introduced to the United States armed forces in 1984. It has a maximum range of 500 meters against a tank-sized target.
It can be used to destroy bunkers and other fortifications during assault operations as well as other designated targets with the dual mode rocket and to destroy main battle tanks with the HEAA rocket. Recent operations in Afghanistan and Iraq have seen a thermobaric rocket added (described as NE—"Novel Explosive"), which is capable of collapsing a building.
Battlefield 2: Modern CombatEdit
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The SMAW is the standard rocket launcher issued to the USMC Engineer kit in Battlefield 2: Modern Combat. It performs identically to the PLA'sPF-98, the EU'sM2 Carl Gustav, and the MEC'sRPG-7V. The launcher is capable of taking out a tank with about three rockets, and can destroy light transports and helicopters with one. A coordinated attack against an enemy tank by Engineers with the SMAW can make quick work of hostile armor, but due to being an unguided, fire-and-forget missile, helicopters tend to be more difficult to take down. The Engineer must predict a helicopter's flight path in order to take it down with the launcher, otherwise the rocket will just miss its target.
Unlocked at start
4 + 1 rockets (MP)
4 + 1 rockets (SP)
9 + 1 rockets (MP)
Causes maximum damage after 10 sec
100 (direct hit)
— Battlelog description
The SMAW appears in Battlefield 3.
The player is equipped with the SMAW during Rock and a Hard Place, as a default gadget. It can be used at any time during the mission, and when a BMP-2 appears, it will automatically be refilled with ammunition if the player had already used it in an earlier segment, and it can also be refilled by nearby ammo crates.
The SMAW is the default USMC anti-tank launcher issued to the Engineer kit. Like the Russian RPG-7V2, it has a slightly ballistic trajectory. It stands opposite of, but performing near-identically to, the RPG-7V2 of the Russian team. By default, it is equipped with five rockets (one loaded plus four in reserve), or nine (one loaded plus eight in reserve) when equipped with the explosives upgrade. It can disable a tank in two rounds, or destroy one with three. The SMAW is also capable of destroying walls and obstacles. If the player hits a tank in the rear, one round will disable the vehicle, and another round (totaling two) will destroy the tank. The SMAW can also be used against air targets, destroying attack and scout helicopters as well as jets with a single rocket but only disabling transport helicopters.
Damage Statistics & Effects Edit
The following is a list of effects and damage to specific vehicle types from impacts by the SMAW. Vehicles not listed are vehicles which are instantly destroyed upon missile impact at any angle. Such includes Attack & Scout Helicopters, Jets of all Types and Quad Bikes
Damage resulting from impacts at an angle other than 90 degrees are not listed due to slight variations of damage at different angles of degrees of shell impact
|Main Battle Tank||55, Disable||35||21|
|Infantry Fighting Vehicle||36||34||36|
|MRAP Jeeps||25, Disable||25, Disable||25, Disable|
|Light Jeeps||55, Disable||55, Disable||45, Disable|
|Mobile Artillery||44, Disable||45, Disable||44, Disable|
|Transport Helicopter||74, Disable||74, Disable||75|
SMAW fired at a wall during a destruction demo.
The SMAW in gameplay.
The SMAW's iron sights.
The SMAW Proficiency Dog Tag.
The SMAW Master Dog Tag.
SMAW whilst sprinting
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Assignments are a feature in Battlefield 3 that reward players with additional content upon completion and were first introduced in the Back to Karkand expansion. The release of downloadable content has resulted in a total of 40 assignments (10 Back to Karkand, Close Quarters and Aftermath, 5 Armored Kill and End Game.)
Back to Karkand
Close Quarters introduced ten new assignments and were revealed through the June Maintenance of Battlelog.
Armored Kill introduced five new assignments which were revealed on September 3, 2012. Since the pack contains no new weapons, the assignments unlock vehicle specializations and, unlike most assignments in other expansions, can only be completed on the respective maps.
Aftermath introduced ten new assignments that were revealed on November 20, 2012 through maintenance on Battlelog. These pertain to the expansion's new weapon, the XBOW, and dog-tags.